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Overview on Source Engine Dynamic Shadows

Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned. Devlog video about "Homegrown", a casual farming game I'm creating using my own This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... Delving deep into the history of my game development, and what led me to create my own This video showcases a deferred rendering port in my TUTORIAL STAGES 0:00 - Introduction 0:07 - Pitch Yaw Roll 0:17 - Pitch (If the sun doesn't move where you want it to in-game) ...
Links: -------------- Half-Life: Insecure here - Check the ...
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Last Updated: June 2, 2026
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