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Launch a box at a target using the see-saw, can you figure it out? Part of the The Hierarchy, an alphabetically ordered hierarchy of the game objects in your scene. Part of the How to create a wrecking ball setup with primitive shapes in How to add components to a game object via script in How to make a game object use Physics and therefore have mass and gravity, by adding the Rigidbody component in Fire a box at a wall! can you figure out how from what you've learned? Part of the
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Last Updated: June 2, 2026
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