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How to make a more advanced gman scene where he fidgets his tie then walks away. Thanks to Fashoda crisis! Found on www.Interlopers.net! Learn how to use a scripted_sequence to make a combine kick in a door. Rundown: We create a npc_metropolice, then we get ... because 30 seconds was too long. my channels: ○ 3kliksphilip: ○ 2kliksphilip: ... When the zombie hits the door it falls over softly i want it to break down with force. If there is an FGD file with everything in, then that'd be awesome, but all the ones I've found miss some key things at least.

And when you want to trigger it, place a trigger on the script. OnStartTouch Script1 StartScripting Do not beginsequence on the ... ... errors i have seen so far is just simple spelling errors all right so finish this up get me a nice I tried to make three Combine Soldiers walk from one place to the other and not look like they are creeping up on someone.

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Hammer Tutorial 4: Scripted Sequences
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Hammer Tutorial 4: Scripted Sequences

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Hammer Editor Tutorial 8 - Scripted Sequences
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Hammer Editor Tutorial 8 - Scripted Sequences

20,855 views Live Report

How to make a more advanced gman scene where he fidgets his tie then walks away.

Source SDK Tutorial: Scripted Sequences
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Source SDK Tutorial: Scripted Sequences

607 views Live Report

Thanks to Fashoda crisis! Found on www.Interlopers.net!

SF's Hammer Tutorials - NPC Animations
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SF's Hammer Tutorials - NPC Animations

62,298 views Live Report

Learn how to use a scripted_sequence to make a combine kick in a door. Rundown: We create a npc_metropolice, then we get ...

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Last Updated: June 3, 2026

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