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Please watch a newer version of this video as this is outdated: Welcome! Welcome! In this video, I go over creating a modern OpenGL context and creating a mesh. Beware as some will be able to see the ... This video demonstrates a realtime performance comparison of OpenGL and Vulkan. The performance is measured in fps and ... The project is still far away from being complete, and there are a lot of bugs which I should fix. Nonetheless, it does support 3D ... This is the second test of my game engine, today I implemented ray casting intersections on Axis Aligned Bounding Boxes. Hello everyone . Here is ThinMatrix's Channel: ...
This video talks about how to load and use textures in Welcome! In this video, I go over implementing a frame rate limiter, and a frame rate counter. Hope you enjoyed :D.
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Last Updated: June 3, 2026
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