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About to Coding Adventure Software Rasterizer

Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? Our apprentice Cédric Girardin made a great video about the Textured polygons are the foundation of nearly all 3D games in existence. Used before even 3D-capable GPUs were a thing, they ... I know too much about dot and cross products now. Source:

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Coding Adventure: Software Rasterizer
VIDEO

Coding Adventure: Software Rasterizer

588,183 views Live Report

Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source

Coding Adventure: Rendering Text
VIDEO

Coding Adventure: Rendering Text

1,163,669 views Live Report

This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...

Coding Adventure: Ray Tracing
VIDEO

Coding Adventure: Ray Tracing

1,555,697 views Live Report

I tried creating a custom ray/path tracing

Coding Adventure: Rendering Fluids
VIDEO

Coding Adventure: Rendering Fluids

899,221 views Live Report

We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?

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Last Updated: May 23, 2026

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