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Background to Coding Adventure Simulating Smoke

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from A small exploration of an algorithm inspired by ants, and some little experiments into I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
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Featured Video Reports & Highlights
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Coding Adventure: Simulating Smoke
Coding Adventure: Simulating Fluids
Coding Adventure: Rendering Fluids
Coding Adventure: Clouds
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Last Updated: May 23, 2026
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